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Electric Rain Swift 3D MAX v4.0.142 (x86/x64)

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WinXP/Vista/Win7 | Electric Rain Swift 3D MAX v4.0.142 (x86/x64) | 37.95 Mb Swift 3D plug-ins allow 3ds Max and LightWave ....



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Predeterminado Electric Rain Swift 3D MAX v4.0.142 (x86/x64) Calificación: de 5,00

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WinXP/Vista/Win7 | Electric Rain Swift 3D MAX v4.0.142 (x86/x64) | 37.95 Mb
Swift 3D plug-ins allow 3ds Max and LightWave 3D users to render their 3D scenes as high-quality, low-bandwidth vector or raster Flash animations viewable by more than 97% of the entire Web audience. Powered by the industry-leading RAViX 4 vector rendering technology, Swift 3D plug-ins offer superior integration with Flash and unrivaled vector output. From cartoon to full gradient shading, Swift 3D plug-ins are certain to produce the style you need for your next Flash or print project. Additional export formats include Adobe Illustrator, EPS, SVG and Toon Boom's PNT format.

Features:
. Unrivaled Vector Rendering with RAViX 4 Technology
. Raster Rendering to Adobe Flash
. Export to SWF, SWFT, EPS, AI, SVG, PNT
. Render Speeds up to 50 Times Faster
. Per-Object Rendering Styles
. Shadow Density and Color Controls
. Save and Load User-Defined Render Styles
. Enhancements to Vector Transparency Rendering
. Level 3 Support for EPS files
. Two Pass Curve Fitting
. Enhanced SVG Output

Features New to Swift 3D MAX V4

Autodesk 3ds Max 2011 support (32-bit & 64-bit)
Swift 3D MAX v4 plug-in supports the most recent version of Autodesk 3ds Max (2011), as well as previous versions of 3ds Max including R8, R9, 2008-2010. Oh and the best part is we support both 32 bit and 64 bit versions. Enjoy!

Flash CS5 FLA / XFL Export
Adobe has opened up the format for their source FLA files which now allows you to render content from Swift 3D MAX that integrates very tightly with existing Flash projects. Adobe also introduced a new format called XFL, which are XML-based project files that is used as an exchange format in Flash CS5, it imports XFL files that are exported from Adobe InDesign and AfterEffects, and now Swift 3D MAX.

Papervision3D v2.0 and Collada .DAE Format Support
Is Papervision3D too complex for you? Let Swift 3D MAX do the work for you by creating the PV3D project for you. Swift 3D MAX exports directly from 3ds Max to the latest Papervision3D v2.0 spec and Collada .DAE format, while automatically creating the full Papervision project for you in one simple export. Just compile the resulting FLA in Flash and you're ready to publish your real-time interactive 3D model, textures and all, to the web.

AVI / MOV Video Exports
Swift 3D MAX exports to AVI and QuickTime* video formats, making it an essential tool for ALL of your motion design projects. From simple 3D video titling to advanced 3D video animations, Swift 3D MAX turns 3ds Max into a multi-faceted tool to expand your design possibilities at an affordable price.

* Only Swift 3D Max v4 32 bit versions can export to QuickTlime MOV

Flash FLV Video Export
Export your Swift 3D MAX animations to the Flash Video .FLV format for import to Flash or direct playback through the Adobe Flash Player.

Microsoft WPF / Silverlight Export
Swift 3D MAX now exports to both 3D WPF and Silverlight frame-by-frame animation in XAML format, which is the language that .NET & Silverlight players understand. These XAML files can also be used in Microsoft Expression Blend or Visual Studio as design elements of a larger .NET or Silverlight applications. Learn more about Swift 3D Max and Silverlight integration.

Swift 3D v6 (T3D) & ZAM 3D v2 (Z3D) Exports
Swift 3D MAX v4 now exports to the Electric Rain family of products including ZAM 3D v2 (Z3D) & Swift 3D v6 (T3D). And since these products also export to 3DS, it makes round-tripping between all applications possible, allowing you to work in the environment you are most comfortable.

Multicore Rendering Support
Swift 3D MAX can exploit all of the processors available on your system and can make the work simultaneously on the same raster render to provide faster renders.

For example, on a multiprocessing platform with 4 processors a user can expect up to a fourfold increase in render performance/speed.

Features New to Swift 3D MAX v3
Pen Style Outlines
Introducing customizable pen styles that apply variable pen-width strokes to your 3D objects, giving them true cartoon styling. Choose your pen shape, angle and aspect and let our RAViX 4 vector rendering engine output an optimized cartoon animation or vector image that will remind you of your Saturday morning cartoon favorites.

Render Speeds up to 50 Times Faster!
Swift 3D MAX and Swift 3D LW now utilize our latest RAViX 4 technology with vastly improved render times. These speed increases are particularly noticeable in low-polygon models and simple animations that use basic fill styles, where our benchmark testing showed increases of more than 50 times faster than what was possible using Version 2 of the plug-ins. Note: Speed increases vary substantially when rendering high-polygon models or when using complex render options.

Per-Object Rendering Styles
Using the Properties Panel in 3ds max or the Object Properties button in LightWave 3D, you can apply different fill and line styles for any or every object in your 3D scene. The standard Swift 3D MAX or Swift 3D LW render option dialog acts as the master style control for your Swift 3D renderings and applies your render options to any object that has not had an individual style applied to it. You also have the option to override all individual object settings through the standard render option dialog.

Shadow Density and Color Controls
The answer to one of our most requested user features! Easily control vector shadow density using a built in slider in the main render dialog. You can even choose the color of your rendered shadows to help produce the look you are after.

Save and Load User-Defined Render Styles
This convenient, time-saving feature allows user to save and load user-defined render styles directly from the render options dialog. When you have defined the style you're after, simply choose the Save Settings option and name your render profile to be saved. The next time you want to use the same style, simply load the file and you're ready to render within seconds. No more messing around with trying to duplicate previous styles!

Enhancements to Vector Transparency Rendering Transparent objects are now rendered with outlines and a new feature, Hidden Transparent Edges, allows you to render edges that would normally be obscured by the object. These edges are outlined in a softer manner than the edges exposed to the camera, giving your vector renderings a more realistic and finished look.

Level 3 Support for EPS files
For designers that use Swift 3D MAX or Swift 3D LW to output vector files for use in Adobe Illustrator, Freehand, or other 2D vector drawing programs, Swift 3D plug-ins now export vector gradient shading styles (Area Shading and Mesh Shading), shadows, reflections and specular highlights to the EPS file format for import into supporting programs.

Outlines at Intersections
When an outline style is chosen and this option is selected in the main render dialog, an outline will appear along the point where two objects intersect. We've even provided you with an Outline Priority option for choosing which outline style will be rendered at the intersection of objects containing different outline render style settings.

Two Pass Curve Fitting
With this option selected, our RAViX vector renderer will take a second pass through the edges within your rendering and attempt to fit together groups of edges with a curve. While this option increases render time, it can help produce better results and smaller files.

Enhanced SVG Output
Swift 3D MAX and Swift 3D LW now render Area Shading, Mesh Shading, Shadows, Reflections and Specular Highlights to the SVG (Scalable Vector Graphics) file format.

Per Object Line Options
As with the addition of Per Object Fill Options, you can now apply individual line styles and colors to individual objects within your 3D scene.

[code]
http://hotfile.com/dl/52533110/9a14baa/Electric.Rain.Swift.3D.MAX.v4.0.142.rar.html
[/code]

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emoticon Re: Electric Rain Swift 3D MAX v4.0.142 (x86/x64)

 
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Predeterminado Electric Rain Swift 3D MAX v4.0.142 (x86/x64)


WinXP/Vista/Win7 | Electric Rain Swift 3D MAX v4.0.142 (x86/x64) | 37.95 Mb
Swift 3D plug-ins allow 3ds Max and LightWave 3D users to render their 3D scenes as high-quality, low-bandwidth vector or raster Flash animations viewable by more than 97% of the entire Web audience. Powered by the industry-leading RAViX 4 vector rendering technology, Swift 3D plug-ins offer superior integration with Flash and unrivaled vector output. From cartoon to full gradient shading, Swift 3D plug-ins are certain to produce the style you need for your next Flash or print project. Additional export formats include Adobe Illustrator, EPS, SVG and Toon Boom's PNT format.

Features:
. Unrivaled Vector Rendering with RAViX 4 Technology
. Raster Rendering to Adobe Flash
. Export to SWF, SWFT, EPS, AI, SVG, PNT
. Render Speeds up to 50 Times Faster
. Per-Object Rendering Styles
. Shadow Density and Color Controls
. Save and Load User-Defined Render Styles
. Enhancements to Vector Transparency Rendering
. Level 3 Support for EPS files
. Two Pass Curve Fitting
. Enhanced SVG Output

Features New to Swift 3D MAX V4

Autodesk 3ds Max 2011 support (32-bit & 64-bit)
Swift 3D MAX v4 plug-in supports the most recent version of Autodesk 3ds Max (2011), as well as previous versions of 3ds Max including R8, R9, 2008-2010. Oh and the best part is we support both 32 bit and 64 bit versions. Enjoy!

Flash CS5 FLA / XFL Export
Adobe has opened up the format for their source FLA files which now allows you to render content from Swift 3D MAX that integrates very tightly with existing Flash projects. Adobe also introduced a new format called XFL, which are XML-based project files that is used as an exchange format in Flash CS5, it imports XFL files that are exported from Adobe InDesign and AfterEffects, and now Swift 3D MAX.

Papervision3D v2.0 and Collada .DAE Format Support
Is Papervision3D too complex for you? Let Swift 3D MAX do the work for you by creating the PV3D project for you. Swift 3D MAX exports directly from 3ds Max to the latest Papervision3D v2.0 spec and Collada .DAE format, while automatically creating the full Papervision project for you in one simple export. Just compile the resulting FLA in Flash and you're ready to publish your real-time interactive 3D model, textures and all, to the web.

AVI / MOV Video Exports
Swift 3D MAX exports to AVI and QuickTime* video formats, making it an essential tool for ALL of your motion design projects. From simple 3D video titling to advanced 3D video animations, Swift 3D MAX turns 3ds Max into a multi-faceted tool to expand your design possibilities at an affordable price.

* Only Swift 3D Max v4 32 bit versions can export to QuickTlime MOV

Flash FLV Video Export
Export your Swift 3D MAX animations to the Flash Video .FLV format for import to Flash or direct playback through the Adobe Flash Player.

Microsoft WPF / Silverlight Export
Swift 3D MAX now exports to both 3D WPF and Silverlight frame-by-frame animation in XAML format, which is the language that .NET & Silverlight players understand. These XAML files can also be used in Microsoft Expression Blend or Visual Studio as design elements of a larger .NET or Silverlight applications. Learn more about Swift 3D Max and Silverlight integration.

Swift 3D v6 (T3D) & ZAM 3D v2 (Z3D) Exports
Swift 3D MAX v4 now exports to the Electric Rain family of products including ZAM 3D v2 (Z3D) & Swift 3D v6 (T3D). And since these products also export to 3DS, it makes round-tripping between all applications possible, allowing you to work in the environment you are most comfortable.

Multicore Rendering Support
Swift 3D MAX can exploit all of the processors available on your system and can make the work simultaneously on the same raster render to provide faster renders.

For example, on a multiprocessing platform with 4 processors a user can expect up to a fourfold increase in render performance/speed.

Features New to Swift 3D MAX v3
Pen Style Outlines
Introducing customizable pen styles that apply variable pen-width strokes to your 3D objects, giving them true cartoon styling. Choose your pen shape, angle and aspect and let our RAViX 4 vector rendering engine output an optimized cartoon animation or vector image that will remind you of your Saturday morning cartoon favorites.

Render Speeds up to 50 Times Faster!
Swift 3D MAX and Swift 3D LW now utilize our latest RAViX 4 technology with vastly improved render times. These speed increases are particularly noticeable in low-polygon models and simple animations that use basic fill styles, where our benchmark testing showed increases of more than 50 times faster than what was possible using Version 2 of the plug-ins. Note: Speed increases vary substantially when rendering high-polygon models or when using complex render options.

Per-Object Rendering Styles
Using the Properties Panel in 3ds max or the Object Properties button in LightWave 3D, you can apply different fill and line styles for any or every object in your 3D scene. The standard Swift 3D MAX or Swift 3D LW render option dialog acts as the master style control for your Swift 3D renderings and applies your render options to any object that has not had an individual style applied to it. You also have the option to override all individual object settings through the standard render option dialog.

Shadow Density and Color Controls
The answer to one of our most requested user features! Easily control vector shadow density using a built in slider in the main render dialog. You can even choose the color of your rendered shadows to help produce the look you are after.

Save and Load User-Defined Render Styles
This convenient, time-saving feature allows user to save and load user-defined render styles directly from the render options dialog. When you have defined the style you're after, simply choose the Save Settings option and name your render profile to be saved. The next time you want to use the same style, simply load the file and you're ready to render within seconds. No more messing around with trying to duplicate previous styles!

Enhancements to Vector Transparency Rendering Transparent objects are now rendered with outlines and a new feature, Hidden Transparent Edges, allows you to render edges that would normally be obscured by the object. These edges are outlined in a softer manner than the edges exposed to the camera, giving your vector renderings a more realistic and finished look.

Level 3 Support for EPS files
For designers that use Swift 3D MAX or Swift 3D LW to output vector files for use in Adobe Illustrator, Freehand, or other 2D vector drawing programs, Swift 3D plug-ins now export vector gradient shading styles (Area Shading and Mesh Shading), shadows, reflections and specular highlights to the EPS file format for import into supporting programs.

Outlines at Intersections
When an outline style is chosen and this option is selected in the main render dialog, an outline will appear along the point where two objects intersect. We've even provided you with an Outline Priority option for choosing which outline style will be rendered at the intersection of objects containing different outline render style settings.

Two Pass Curve Fitting
With this option selected, our RAViX vector renderer will take a second pass through the edges within your rendering and attempt to fit together groups of edges with a curve. While this option increases render time, it can help produce better results and smaller files.

Enhanced SVG Output
Swift 3D MAX and Swift 3D LW now render Area Shading, Mesh Shading, Shadows, Reflections and Specular Highlights to the SVG (Scalable Vector Graphics) file format.

Per Object Line Options
As with the addition of Per Object Fill Options, you can now apply individual line styles and colors to individual objects within your 3D scene.

[code]
http://hotfile.com/dl/52533110/9a14baa/Electric.Rain.Swift.3D.MAX.v4.0.142.rar.html
[/code]

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Antiguo 04-07-2010 , 15:55:26   #3
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Predeterminado Respuesta: Electric Rain Swift 3D MAX v4.0.142 (x86/x64)


WinXP/Vista/Win7 | Collectorz.com Comic Collector Pro 4.6 Build 1 Multilingual | 18.93 Mb

Collectorz.com Comic Collector is a program that will catalog your books database. Catalog your comic books in a database with a minimum of typing. Adding comics to the database is quick and easy, the "Add Multiple Comics" feature lets you add entire series of comic books in one single action. Use the integrated TWAIN support to scan cover images directly into the program.

Adding comics to the database is quick and easy, just type the series name and then select the issues you own. Comic Collector will automatically download all data (title, issue number, publisher, publication date, genre, credits, characters, etc... including the cover image).

Once you have added a number of comic books to the inventory, you can view it on the main screen. It is possible to show a simple list of all comics, but you can also organize your library by series, publisher or author, etc.. using the automatic folder feature.

All lists can be sorted instantly, just by clicking the column headers or by using the Sort Order screen. You can sort on any field, e.g. alphabetically on title or publisher, or sorted on release date or purchase date.

Use the Quick Search feature to find all comics that contain the word you type, or use the Advanced Filter command to search in specific fields, even multiple fields at once.

Lists of your comics can be printed in any way you want. The Print feature lets you choose which comics to print, which fields to show and in what order to list them. Printed lists are ideal for insurance purposes, or to take with you to the store. The Pro edition of Comic Collector also includes a number of templates for other nicely formatted print-outs. The flexible XML/XSL-based template system lets you create your own layouts too (requires XSL programming skills).

Using the Export to HTML feature you can generate HTML pages of your comic book inventory, for use on your homepage or website. You can create one index page listing all comics (with one row per comic), optionally linked to detail pages with one page per comic.

If you want to be able to use your comic data in other programs, use the Export to XML or Export to Text functions. A special export feature is included to export your database for use in the ListPro software on your PDA (PocketPC or Palm).

The built-in Loan Management system allows you to keep track of comics you loan to friends, family, etc... Just log which comic you loaned and to whom and you will always know where your missing comics are.

Features:

· Catalog your comics easily
· Add entire series of comic books in one "Add Multiple" action
· Instantly sort your lists
· On any field, e.g. alphabetically by title, author, artist or genre
· Search your comic database
· E.g. find a comic by title or find all comics by a specific artist
· Print any list you want
· You decide which comics to print, which fields and in which order
· Export data to HTML lists
· Place your comic database on a website, including cover images
· Track your loans.

[code]
http://hotfile.com/dl/52534114/4c3d5ad/Collectorz.com_Comic_Collector_4.6_Build_1.Crack.tPORt.rar.h tml
[/code]

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Antiguo 04-07-2010 , 16:17:38   #4
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Predeterminado Xilisoft Movie Maker 6.0.3.0701


WinXP/Vista/Win7 | Xilisoft Movie Maker 6.0.3.0701 | 28.58 Mb

As professional movie making software, Xilisoft Movie Maker lets you easily make movie, import and edit your videos.Almost all videos are supported including camcorder videos (MTS, M2TS), HD videos (HD AVI, HD MPEG-2/4, HD VOB, HD WMV), and common videos (AVI, 3GP, M4V, MPEG, MP4, RM, RMVB, FLV, DV, VOB, SWF, MPV, MOV, QT, H.261/H.264, DAT, ASF, WMV). Upload your movies online, email them to friends or enjoy them on your computer, iPod, iPhone, Apple TV, PSP/PS3, Xbox, Zune, PMP, mobile phones, Wii, and DSi. With Xilisoft Movie Maker, you are never short of ways to create, edit, and share your masterpieces.

You can simply drag and drop videos to the movie list and make a movie quickly using this movie creator. With the movie editing feature, you can add subtitles and watermarks, apply transitions, change the video image, as well as attach music and crop the video.

. Fastest movie-maker: create from HD, camcorder, and common videos
. Edit videos: clip and trim videos, crop video images
. Enhance videos: add scene transitions, audio tracks, subtitles
. Add effects: apply artistic effects, add watermarks, and change image effects

Make Movies and Save Them in Any Popular Format
* Make a Movie from Multiple Videos. Select as many videos as you want and turn them into one movie. A lot of output video formats you can choose to fit your device include popular video formats such as AVI, 3GP, MPEG, MP4, RM, FLV, SWF, MOV, H.261/H.264), or HD videos such as HD AVI, HD MPEG-2/4, HD VOB, HD WMV.
* A Multitude of Video Formats. Almost all videos formats are supported including camcorder videos, HD videos, QuickTime videos, Real Media files. Supported input video formats: MTS, M2TS, HD AVI, HD MPEG-2/4, HD VOB, HD WMV, AVI, 3GP, M4V, MPEG, MP4, RM, RMVB, FLV, DV, VOB, SWF, MPV, MOV, QT, H.261/H.264, DAT, ASF, WMV.
* Fast Movie Creation. Make movies with the fastest speed possible without adding any effects.

Different Copies With Different Effectsm - Keep every record of your movie editing experience
* Create Video Copies. Create a new copy of the video every time you add an effect. Each copy is independent and can be edited separately.
* Clip and Trim Videos. Clip your video and retain the desired clips to make movies the way you want them to. Every video clip can be exported to the movie list as a single video. Alternatively, merge several of them together and export them as a new video.
* Crop Video Display Area. Simply drag the mouse pointer or specify the crop area size to crop a video image and remove black edges, logos, subtitles or any other bits you want to remove.

Enrich Your Movies with Special Effects
* Add Scene Transitions. To make your movies look even more professional, select from multiple transitions (slide, fade, squeeze, push, reveal, expand, shrink). You can also preview them in the preview panel.
* Add Subtitles and Audio. Do not understand the accent? Add subtitles to your movie to help understand your movie easier. What mood do you want your movie to show? Add different types of music and sound effects to make your movie vivid and full of energy.
* Add Watermarks and Apply Effects. Add copyrights to your movies with logos and texts to prevent unauthorized use. Apply one or more artistic effects and adjust contrast, brightness, and saturation to keep your movies varied.

High Speed, High Efficiency - Save resources, time, and energy
* Support Multi-Core CPU. Xilisoft Movie Maker can automatically detect your CPU. You can also specify the core number to improve efficiency.
* Set Video and Audio Parameters. Besides adding effects, you can also adjust general parameters like resolution, channel, and quality to make your movies perfect in every way.
* Work in the Background. Leave the movie making process running in the background to minimize CPU usage and easily run other applications at the same time.
* Post Movie Making Actions. Shut down, hibernate your system, switch it to stand by, or close the application after the movie making process is completed so you don't have wait in front of your system.

OS: Microsoft® Windows XP (SP2 or later), Windows Vista, Windows 7

[code]
http://hotfile.com/dl/52537553/6791784/x-movie-maker6.rar.html
[/code]

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Predeterminado Respuesta: Electric Rain Swift 3D MAX v4.0.142 (x86/x64)

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