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Autodesk Maya 2011 x32/x64. Includes training video lessons (07/23/2010)

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Autodesk Maya 2011 x32/x64. Includes training video lessons (07/23/2010)

Autodesk Maya 2011 x32/x64. Includes training video lessons (07/23/2010) | 7.98 GB

Autodesk Maya offers professionals implementing the through the creative process with a complete set of tools for 3D animation, modeling, simulations and visual effects, rendering, tracking and compositing on the basis of easily expandable platform. All of these capabilities in a single application of exceptional value to specialists in computer graphics. Maya 2011 can now run on 64-bit platform, Mac OS X. The new version improved user interface, procedures, character animation and interaction with viewports, adds new features 3D installation, built-in functions of color management.
1) Autodesk Maya 2011 x32/x64:

Year: 2010
Version: 2011
Developer: Autodesk Inc
Platform: Microsoft Windows XP & Vista & 7
Compatible with Windows 7: full
Language: English and Japanese
Medicine: Present

System requirements for 32-bit version of Autodesk Maya 2011:
* Operating system Microsoft ? Windows Vista ? Business (SP2 or higher), Microsoft ? Windows ? XP Professional (SP3 or higher), Microsoft ? Windows ? 7 or Apple ? Mac OS ? X 10.6.2
* Windows: Processor Intel ? Pentium ? 4 or higher, AMD Athlon ? 64, AMD Opteron ? and AMD Phenom ?
* Computers Mac ?: Processor Intel
* 2 GB of RAM
* 4 GB of free hard disk space
* Graphics card with OpenGL ? hardware acceleration from the list of compatible
* Three-button mouse driver installed
* DVD-ROM drive
* Browsers: Microsoft ? Internet Explorer ? 7.0 (or higher), Apple ? Safari ?, or Mozilla ? Firefox ?.

System requirements for 64-bit version of Autodesk Maya 2011:
* Operating system Microsoft Windows Vista Business (SP2 or higher), Microsoft Windows XP x64 Edition (SP3 or higher), Microsoft Windows 7 Professional, Apple Mac OS X 10.6.2, Red Hat ? Enterprise Linux ? 5.4 WS or Fedora ? 11.
* Windows and Linux: Processor Intel ? EM64T, AMD Athlon 64, AMD Opteron or AMD Phenom ?
* Computers Mac ?: Processor Intel
* 2 GB of RAM
* 4 GB of free hard disk space
* Graphics card with OpenGL hardware acceleration from the list of compatible
* Three-button mouse driver installed
* DVD-ROM drive
* Browsers: Microsoft Internet Explorer 7.0 (or higher), Apple Safari, or Mozilla Firefox

Additional Information:
* When installing do not require a connection to the Internet;
* The distribution has been tested and fully functional;
* If for any reason during the installation the installer asks to insert a disc (as it happens), as an option - image WinRar'om unpack and install, run setup.exe

2) Lynda.com Autodesk Maya 2011 New Features:

Year: 2010
Manufacturer: lynda.com
Country: United States
Language: English
Author: George Maestri
Duration: 1,3 hours
Sample Files: present
Format: Clips QuickTime (. Mov)
Video: AVC 960x540 15fps ~ 100Kbps
Audio: AAC 48kHz 2ch 96Kbps

Author George Maestri explores the significant and robust feature set in Maya 2011 that add functionality for its 3D workflows in Maya 2011 New Features. This course covers the addition of Bezier curves for NURBS modelers, the Connect Component and Spin Edge tools in the polygonal modeling mode, and rigging tools for character animation. Enhancements to rendering and special effects are also reviewed. Exercise files accompany the course.

Topics include:
* Choosing colors with the Color Picker
* Using the new Shelf Editor
* Adjusting skin weights with color feedback with Paint Skin Weights
* Connecting characters to skeletons with Interactive Skin Bind
* Making object-level soft selections
* Constraining objects to polys
* Using the camera sequencer
* Exploring the Hypershade window improvements

3) Lynda.com Autodesk Maya 2011 Essential Training:

Year: 2010
Manufacturer: lynda.com
Country: United States
Language: English
Author: George Maestri
Duration: 9:00
Format: Clips QuickTime (. Mov)
Video: AVC 960x540 15 fps ~ 100Kbps
Audio: AAC 48kHz 2ch 96Kbps
Sample Files: present

In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course.

Topics include:
* Getting familiar with the Maya interface
* Organizing scenes
* Creating hierarchies
* NURBs modeling for solid objects
* Adding color to models
* Applying bitmap textures
* Working with mental ray materials
* Polygonal modeling for characters and organic objects
* Deforming with the Skin tool
* Setting up lights and cameras
* Creating realistic effects such as depth of field
* Working with the Timeline
* Creating animation cycles
* Batch rendering
* Rendering with the mental ray engine

4) Lynda.com Autodesk Maya 2011 Lighting and Rendering in mental ray:

Year: 2010
Manufacturer: lynda.com
Country: United States
Language: English
Author: Eric Keller
Duration: 5:00
Sample Files: present

2011 Maya Lighting and Rendering in mental ray with Eric Keller shows how to master practical mental ray techniques for rendering models created in Maya. This course walks through the most efficient and innovative mental ray techniques, including direct versus indirect lighting methods, creating different types of shadows, using the new ShadowMap camera, and reusing shadow and final gathering maps. A chapter on optimizing render times and enhancing render quality is also included. Exercise files are included with the course.

Topics include:
* Understanding computer-generated lighting
* Creating depth map and ray traced shadows
* Softening and shaping shadows
* Working with global illumination
* Lighting with the caustic settings
* Applying physical and portal shaders
* Adding depth of field with the Bokeh shader
* Splitting a scene into render layers
* Comparing render passes and render layers

Format: Clips QuickTime (. Mov)
Video: AVC 960x540 15fps ~ 100Kbps
Audio: AAC 48kHz 2ch 96Kbps



[code]

Autodesk Maya 2011 x32/x64
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Lynda.com Autodesk Maya 2011 New Features
http://www.fileserve.com/file/EFJFvtS


Lynda.com Autodesk Maya 2011 Essential Training
http://www.fileserve.com/file/fWRZF6z
http://www.fileserve.com/file/a2prWBu
http://www.fileserve.com/file/GBSe9GU
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http://www.fileserve.com/file/jK56f9B
http://www.fileserve.com/file/GRqNSwS

Lynda.com Autodesk Maya 2011 Lighting and Rendering in mental ray
http://www.fileserve.com/file/qfE6ttF
http://www.fileserve.com/file/vvGPXyj
http://www.fileserve.com/file/3Ku5eS4
http://www.fileserve.com/file/VcSQ7Wm
http://www.fileserve.com/file/qVR6NCH
http://www.fileserve.com/file/ZcgvJD6
[/code]

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