T-Splines for Aut0desk Maya and Rhinoceros (2010) T-Spline - a new modeling technique, an alternative to NURBS and subdivision surfaces. NURBS and subdivision surfaces together are one of the cases of T-splines. This enables the T-Spline adopt all the positive aspects NURBS and Subdivision, and simultaneously remove the majority of their weaknesses. T-spline is a kind of symbiosis between NURBS and Subdivision modeling. It becomes possible to interactively switch between the methods of modeling NURBS / T-spline / Subdivision. Year: 2010 Versions for Rhinoceros: 1.2, 1.3, 1.4.1, 2.0 Final, 2.1 Final, 2.2 Final, 2.3 r6068 Printable Maya: 1.6c Developer: T-Splines, Inc. Platform: Windows Language: English only Medicine: Present Features: * T-spline offers - accuracy, speed of work, and complete freedom for creativity; * T-spline allows designers to more quickly create complex surfaces and manipulate with ease, reducing the simulation time by 20-30 percent; * Full compatibility and conversion with no loss of T-spline surfaces to NURBS surface and back. It is also possible to convert a polygonal model in T-Spline; * T-Spline uses 75 percent less control points than NURBS and simplifies the grid model, retaining all the details and smooth surfaces; * T-spline combines valuable opportunities, all modeling techniques, which were previously only available separately; * T-spline surfaces can be applied in industrial production http://lookpic.com/i/369/0iKCeupk.png [code] http://hotfile.com/dl/45742325/9666a68/T-Splines.part1.rar.html http://hotfile.com/dl/45742326/f118d46/T-Splines.part2.rar.html http://hotfile.com/dl/45742327/fd13626/T-Splines.part3.rar.html [/code] |
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